Archive for the ‘development’ Category

Did you know about navigating around kickfly?

Wednesday, July 8th, 2009

This is a tip for our users - a little thing we just implemented!

As you know, you can use the arrow keys on your keyboard to navigate around your scene.

But, did you know that if you hold the SHIFT key down, and press the arrow keys, you’ll change the way you move!

In particular:

- By pressing SHIFT and the up arrow, the camera appears to look upward.

- By pressing SHIFT and the down arrow, the camera appears to look downward.

-  By pressing SHIFT and the right arrow, the camera will pan to the right.

-  By pressing SHIFT and the left arrow, the camera will pan to the left.

Try it on one of the many favorite scenes that you might find at kickfly.com/explore/  !

latest developments on kickfly

Sunday, June 14th, 2009

It’s been a while since we posted. Here are the latest details:

-  We’re working on a new business model- though the economicalypse in March (and subsequent comeback) did affect us.

-  Check out our search engine at http://search.kickfly.com, it’s the focus of some of our new efforts.

- If you have ideas for partnering with us- please email joel@kickfly.com. We’re open to all ideas!

- more in a bit!

Thoughts on Xobni.

Thursday, May 8th, 2008

We were reading Xobni’s great article about how they started off with a different idea, and converged to an idea that seems to be getting traction.

Here’s the article:

http://gigaom.com/2008/05/11/xobni-our-path-from-wrong-product-to-killer-app/

What’s most interesting is the negative commentary by the peanut gallery at the end of the article. C’mon- it’s hard and a lot of work to build something compelling. Give the Xobni guys a break.

How to get your first 50,000 registered users on your startup Web site

Thursday, May 8th, 2008

Some notes from the Sun’s fun Startup Camp, held May 4 and 5 at the Moscone Center in San Francisco.

So, how do you get your first 50,000 users on your consumer-facing Website - and get past the ‘cold start’, without paying a lot of money for advertising? Here’s the theory.

So let’s say you have a website that you feel is ready to share with the world, with zero (0) users.

The basics:

1. The first milestone is to get to 100 real, engaged users. It’s all about engagement- time spent on the site, repeat visits, and a good user experience (say 8 out of 10 on a satisfaction scale).

You can do a lot of testing/iteration/improvement with just 100 users. So email your friends, tell them to pass the email on. If you are having trouble even finding 100 users (let’s say you just don’t want to spam all your friends), then try Google AdWords. See #2 below.

What’s the goal at this point? The goal is to make sure that your product either looks good, or works good. If it satisfies either criteria, then it has a chance of catching on in the market. It may be unlikely that you’ll have satisfy both criteria in a new application (but if you do - kudos and keep on going).

2. Once you have a reasonable product (aka it looks good, or works good), the next step is to ramp up traffic. There are a few ways to do this:

- Use Google Adwords. Search is the second most common activity on the Internet (after email) and comprises about 40% of Internet advertising revenue. This means that using search methods (Adwords or SEO) to drive traffic is a good idea, even if it means paying a little money.

The great thing about Google Adwords is that you can measure and A/B test landing pages, and improve copy, graphics, etc. So you can iterate and discover what works and what doesn’t.

So buy some traffic from Google, measure conversions, and hopefully your user base will start to increase. At the least, you’ll learn how to make your application better.

- Use SEO techniques to improve your position on search results.

2.1 Use viral marketing techniques & build viral loops into your application. This is something that social networking (Facebook/OpenSocial) apps typically do. For more about viral marketing and loops, read this terrific blog: Andrew Chen’s Futuristic play. Viral techniques allow you to acquire users at very little cost, assuming that you have designed things well.

3. Track metrics, A/B test, and iterate.

Your site can definitely be improved. Use Google Analytics to see how your site is doing. Make changes to improve conversion rates, reduce bounce rates, and drive traffic to the pages you want people to go to. Use A/B testing to improve copy and graphics.

4. Reach out to people by email. Consider a email service like ConstantContact.

4.1 Reach out to people even after they have registered on your site. For example, if they haven’t come back to visit the site in a week after registering, send them a reminder email.

5. Participate in the blogosphere. Read and leave comments on other blogs, and write your own.

6. Partner with other startup companies to drive awareness of each other. Together we stand!

Some other ideas:

7. Consider using an affiliate marketing service, like CommissionJunction .

8. Use social engineering with a time limit to entice users to sign up. For example, ‘the first 25 users to sign up in the next week’ will be featured on our home page.

9. Consider a giveaway, for example, some hot gadget that doesn’t cost a lot, like a iPhone, tied to an email promotion.

10. Paying more money - PR or marketing consultants or trade shows. Trade shows can be well worth it, if you are starting out.

So, you’ve reached 100 users. What’s next?

Consistently track and analyze page views, unique visitors, time spent on site, referral sources, bounce rate, and registered users - so you can spot trends and trouble, and either continue what you’re doing or change course quickly.

So The next milestones are:

1. Get to 1,000 registered users. If you can’t get here in a reasonable amount of time after launching, you may want to consider changing what your consumer-facing site is about.

2. Get to 10,000 registered users. No big celebration here - just keep on going. Hopefully you’re getting that major hockey stick in terms of website traffic… (hello TechCrunch).

3. Get to 50,000 registered users. Once you get to this number, all sorts of wonderful network effect things happen, and if you can keep it going, you’ll be on your way. Congratulations on a nice start.

This post is by no means complete. Any other Startup Camp attendees, please let me know if I’ve left obvious stuff out. Gotta go to sleep now.

PS Many thanks to Mary T. from Foldier , a cool online file-sharing service, and Lee from TheWorldIs ,  a social network with lots of nice pictures - for their participation and comments.

alpha preview today!!!!!!!!!!!!!

Friday, April 11th, 2008

note to all — we decided to call it an alpha after all - see the logo we used. That being said, we’ll go into some type of limited beta by early June 2008. The moniker ‘beta’ would have understated the amount of work we have left to do before an actual launch, as the product neither looks as good as we need it to, nor does it work as well as we need it.

ladies and gentlemen…

after many long, hard, arduous months of development….

we are pleased to announce….

kickfly alpha preview release!

Seriously, why are we calling it a preview? Because it is *not* any type of public launch of our site. But we wanted to get our fans, friends, and other people in our network a chance to try out what we’ve been working on, and get some early feedback. So please sign up, give us your feedback at forum.kickfly.com, and start making cool 3D stuff.

Once we’ve gotten enough feedback, we’ll implement changes - there’s going to be a lot of stuff to change and work on. So your feedback is always valued!

At some point in the near future (we’re now thinking September) - we’ll have an official beta launch. So this preview is just an opportunity to get some feedback and so what we can improve. In the meantime, enjoy, we have a lot more going on that we’re looking forward to showing you.

BTW - if there are any potential business development partners out there - when you hear about us, see our stuff and you like it, please let us know by sending an email to info@kickfly.com. We’ll be happy to hear what you’re thinking about.

Why do certain Web services get traction?

Saturday, March 22nd, 2008

Just reading Fred Wilson’s post about Friendfeed - 10 suggestions to make it better. It’s great to see a relatively new service take off and get users who really care enough.

Friendfeed, similar to Twitter last year, seems to be one of the current ‘it’ companies. Friendfeed complements existing services that are already popular like Flickr or Twitter and gives us a single place to watch someone’s ‘digital persona’. Certainly we’d love for kickfly to be one of the services tracked by Friendfeed.

The bigger question is ‘why Friendfeed’? Why do certain services tap into what the alpha bloggers feel is ‘cool’, and get traction? And why do some of these services make the jump to less sophisticated, but more plentiful end-users? No easy answers here, just watching what happens!

Almost there…. first (very private) public beta

Friday, February 29th, 2008

ok.. so its almost there.

almost no broken links.

almost everything makes sense,

almost all the layout is acceptable.

obviously, we expect people to have constructive criticism - things are never perfect from the beginning.

There’s still a lot more to do, but our very first password-protected beta will tell us a lot about what we need to think about.

Nothing comes for free

Monday, February 18th, 2008

Sometimes, it’s best to defer certain development decisions to later (when we better know the structure/capabilities/user priorities). Other times, it’s better to resolve things right away.

One thing is for sure, and that is at some point, if there’s any decision that a typical Web company needs to make, we will need to make it too. We’re no different from anybody else.  And if we haven’t put the thought into a certain part of our application, back-end, or front-end, it’s highly unlikely that ‘magically’ something will be correct or optimal, or even desirable. And this is also the case with company internal issues like workflow, QA, user testing,  etc.

So hat’s off to all those great working Web services out there. We know how hard you worked to get things to an acceptable state for end-users. Nothing comes for free.


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